Burger Time -- connect 3 gameplay linked with assembling orders... Hmmm... Beginning was too easy, later it's way too hard. It's not balanced properly, IMHO. Extra stuff distracts rather than adds to the gameplay. It's not as good as it could be.
Crash Nitro Kart -- Crash Bandicoot must race for the fate of the universe again, in a bit-mapped 3D (think Outrun) way. You also get weapons and traps (and shields) and boost pads and nitro charges (1 per lap). The point is the get most points for the championship. it's okay, but only 9 courses? Hmmm....
Armageddon Squadron -- 3rd person 3D WW2 aerial shooter comes to mobile. Think "Heroes of the Pacific" or such 3rd person flight sims, but on a mobile, with some anachronistic stuff like guided AA missiles, and modern aircraft carriers, and you got AS. Looks good, only got past first set of missions so far.
Mobile Battles: Reigh of Swords -- combination of simple unit battles similar to Warlords, with massive online play. Play on the PC or the mobile (or both), finish the single player campaign and challenge rival players as you carve out your own fiefdom using variety of units. Upgrade them with the spoils of war, and see how far you can go! Can you unite the 12 kingdoms for King of Carronne?
About This Place
First started in late 2007, Kasey's Mobile Game Review (then just a regular feature of Kasey's Korner) started as a simul-post between here and IGN. Later I realized there's no reason to post it twice, when I can use the traffic on my own site. so, here we are, in 2010, and the mobile game industry has grown a bit. What do you think?
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