About This Place

First started in late 2007, Kasey's Mobile Game Review (then just a regular feature of Kasey's Korner) started as a simul-post between here and IGN. Later I realized there's no reason to post it twice, when I can use the traffic on my own site. so, here we are, in 2010, and the mobile game industry has grown a bit. What do you think?


State of Mobile Gaming -- Update

The more I play EA, the less I seem to like their games. I understand that they spent a lot of $$$ on "The Godfather" license from Paramount/Viacom, but their reply to that was to make a game that doesn't fit the spirit of the movie, then make a mobile game that is just a bunch of minigames strung together instead of something that works, and finally, they're going to release a sequel, no details available. How about designing something right the first time?

The Godfather was something OLDER folks would remember with fond memories, but why license it and try to market it as a bunch of M-rated games? It just doesn't make sense, as adults are beyond it, and kids wouldn't be turned on by it (being old stuff).

Not that the PC version was a bad game. I've played it to the bitter end (had to enable a couple cheats) to execute the last takeovers. But yes, it's done. It's basically GTA3 set in Mafia background, with a better combat system that emphasize cover and fire, plus a series of melee and fatality moves.

They should have picked something more recent instead, IMHO.

Games in the review queue: Matchmaker: Love U, House Flipping Frenzy, and James Bond 007: Top Agent (argh!)

Quick impressions:

Matchmaker Love U: Not bad, kinda dating sim, as you try to match up two people by helping them improve themselves. IGN already have official review...

House Flipping Frenzy: turns real-estate "house flipping" into a game... Ramps up difficulty nicely, as complexity is added town by town, city by city. More complex than it initially appears to be. Difficult to get "gold" medal by making TONS of money at every house, as you have limited time to get the houses (up to 6 houses) done (up to 4 different contractors must be supplied and paid per house) and there are different demographics involved per house (3 types of audience, 2/3/4 bedroom types). Different client will offer different $$$ for your house, so you must match up client to the house to maximize his offer...

James Bond 007: Top Agent -- argh, turns JB007 franchise into a "play 5 cards". Your opponent also chooses 5 cards, then each matches up against the other, and combat is "resolved" this way. If you have more HPs than your opponent at the end, you "win", else you can try again. What did they DO to the franchise? There's some "gadgets" like mines and such you can "place", more guns to get, and so on, but basic choices are "melee", "gun", "gadget", "dodge", or "parry". If you both parry, nothing happens. If you melee and he parries, you'll take damage. If you both melee, both roll dice. Well, you get the idea. :P Not much game here.

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