JENGA is a wooden block building game currently distributed by Hasbro. It is deceptively simple... Basically, you have to remove blocks to place on top of the stack to make the stack higher... and higher... Until it all comes tumbling down. Whoever's turn it was when it came down is the "loser". The computer version is not a true simulation, as it doesn't employ full physics, but it simulates enough to make the game realistic. And its new variations such as locked, wedged, light, and such blocks plus an AI opponent makes the game challenging without being impossible.
Graphics are fair. You can rotate the structure without disturbing it. Indeed, you should inspect the piece on multiple sides before attempting to remove a piece. Once you picked a piece, there are some times more than one way to remove, depending on which piece you pick, and which side you are going to remove from. It becomes second nature once you tried it a few times.
There are eighteen levels, divided into 3 regions, ending at Stonehenge. The AI is not perfect, but it will put up a challenge, as it can spot moves you may not expect until you learn the game. Watch the AI and learn.
The sound is boring as heck, and music is repetitive.
All in all, Jenga mobile is a light diversion from your typical shooter mobile game. The complications does add to the challenge, but this is not a game you want to try again, and again, and again, once you won.
Overall rating: 5.5 out of 10
Pros: non-violent, simple to learn
Cons: why play again when you've won?
About This Place
First started in late 2007, Kasey's Mobile Game Review (then just a regular feature of Kasey's Korner) started as a simul-post between here and IGN. Later I realized there's no reason to post it twice, when I can use the traffic on my own site. so, here we are, in 2010, and the mobile game industry has grown a bit. What do you think?
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