About This Place

First started in late 2007, Kasey's Mobile Game Review (then just a regular feature of Kasey's Korner) started as a simul-post between here and IGN. Later I realized there's no reason to post it twice, when I can use the traffic on my own site. so, here we are, in 2010, and the mobile game industry has grown a bit. What do you think?

Mobile Game Review of "Avatar: Into the Inferno"

AangImage via Wikipedia Those that watch Nickolodeon, probably know the Avatar series. Well, this is a game based on that series. It's... NOT a beat-em-up. The figures are also further cartoonized to make it G instead of PG. The result... rather boring.

Basically, there's water nation, fire nation, and other elements. Aang is the avatar and Fire Nation wants him bad! He and others will help defend water village. You also get to play Fire Nation's prince and princess leading the invasion forces.

Basically, this game is almost like an RTS. You may be accompanied by a bunch of soldiers or companions. You have a cursor with a large circle about it. Move the cursor over enemy, and all enemies in the circle gets "selected", and your characters will run toward them and attack them. If there are no enemies, your characters will run over where your cursor was clicked. The idea is to wipe out enemy groups without getting in both front and back. Don't click cursor too often or the circle will shrink and you won't be able to target many bad guys.

When the boss shows up, you have to keep taking out enemy soldiers. Then boss will shoot "balls of energy" into the ground. You must then put the cursor onto that ground spot, which will bounce the ball back into the shooter. Else, in a few seconds, those balls erupt and hit you (or one of your companions/soldiers). When you got hit by one of these, it's all over. You need to send several balls back to the shooter to defeat him/her.

And really, that's about it to the game. There are special scrolls of powerups you need to collect as each can give you bonuses, like "freeze" enemies in ice, or a throwing axe that wipes out enemy in one direction, and so on. There's even a scroll that brings back "dead" companions. But those are just bonuses, arriving randomly.

Graphics are okay, though a bit TOO cute, in the "hyper-deformed" manner. It's really not that exciting, and the boss levels are a bit TOO hard, and requires replaying the earlier combat to get to the boss again should you need to restart. Once frustration sets in, it's time to look for another game.

Overall rating: 5 out of 10
Pros: easy to pickup, not that violent on screen
Cons: bosses can be a bit TOO hard, theme's still violence

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