About This Place

First started in late 2007, Kasey's Mobile Game Review (then just a regular feature of Kasey's Korner) started as a simul-post between here and IGN. Later I realized there's no reason to post it twice, when I can use the traffic on my own site. so, here we are, in 2010, and the mobile game industry has grown a bit. What do you think?

Mobile Game Review of "Rise of Atlantis"

Rise of Atlantis is another variation on Bejeweled, except this time, they added a bunch of variations and some backstory about travelling through the ages, assembling the artifacts, so you can raise Atlantis from the depths. Blah blah blah. You can also collect some "powerups" which you can use to break the impasse. Is it actually worth playing? Sort of.

Rise of Atlantis is your basic variation on Bejeweled, or "connect-3 by swapping a tile with adjacent tile". You can make triples, quads, or longer. However, the objective here is not to score points, but to make sure the artifact pieces, represented by white diamonds on the board, drop off bottom of the playing field. As the field can be irregularly shaped, the task is not that easy, esp. when special pieces, like locked, double-locked, frozen, and double-frozen pieces are introduced.

However, you can call upon special powers to destroy some blocks. You get a "laser" which periodically recharges so you can destroy randomly about 10-15 pieces on the board. Other powerups can give you more time (you ARE on a timer), blow up a certain area, swap a tile with another, and so on. The objective is, of course, to drop every single artifact piece through the bottom. By assembling it all, you reassemble the artifact, and when you get all of them, you can raise Atlantis.

The gameplay itself is classic bejweled, except for the special tiles and the powerups. Every "period" have their own unique tiles. However, n my LG VX9900 enV, the tiles are small enough, that with the double-locked or double-frozen, it's hard if not impossible to read the tiles.

Also, there's no fancy shmancy load screens and such at end of each level to entice you to raise Atlantis from the depths. No cutscenes and no aminations. No "bait".

All in all Rise of Atlantis is an also-ran. You'll probably get more mileage out of Puzzle Quest Warlords instead.

Overall rating: 5.5 out of 10
Pros: easy to pick up, some cute variations
Cons: some tiles hard to read, nothing THAT new

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