About This Place

First started in late 2007, Kasey's Mobile Game Review (then just a regular feature of Kasey's Korner) started as a simul-post between here and IGN. Later I realized there's no reason to post it twice, when I can use the traffic on my own site. so, here we are, in 2010, and the mobile game industry has grown a bit. What do you think?

Mobile Game Review of "TextTwist Turbo"

Image representing RealNetworks as depicted in...Image via CrunchBase, source unknown TextTwist Turbo is an improved version of RealArcade's TextTwist, now adapted for the mobile platform. So that's the "twist"? Given a bunch of characters, it's up to you to create as many of the actual words as possible. No acronyms, abbreviations, or such. Only real words 3 letters or longer. There's a "minimum" you can score that allows you to move to next level, or you can keep playing and find more words and move on when you want to.

You can see how many words you've revealed so far, and since those are alphabetized, they will help you figure out what words you HAVE NOT figured out. And if you need more help, hit the "twist" button (usually left soft key) and you'll scramble the available letters, hopefully inspiring you toward more words.

Unfortunately, that's all there really is to the game. I guess it can help you a bit with your vocabulary... but as a game, it's rather boring and disappointing.

Overall rating: 4 out of 10
Pros: You'll learn lots of vocabulary on short words
Cons: Too simple, no "twist"

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