About This Place

First started in late 2007, Kasey's Mobile Game Review (then just a regular feature of Kasey's Korner) started as a simul-post between here and IGN. Later I realized there's no reason to post it twice, when I can use the traffic on my own site. so, here we are, in 2010, and the mobile game industry has grown a bit. What do you think?


KMGR of Voltron

VoltronImage via Wikipedia
It's 25th anniversary of Voltron, and now we get a Voltron mobile game. It's basically controlling the lions one by one, then every few stages you do the "boss fight" as you fight the robobeasts with Voltron. It's not that bad, but it's not that GOOD either.

The game is basically two games in one: an isometric "shooter" where you control the lion, and a 2D fighting game where you take Voltron up against robobeasts.

In the lion part of the game, you got 10 shots of your special weapon, shoot missiles out of your mouth, claw enemies up close, or stomp itty-bitty enemies close by. In your way are ultra-droid laser, ultra-droid rocket, doom tank, super doom tank, turret, and doomship, and sometimes, artillery. You can jump from ridge to ridge, even hide underwater for a bit. On the other hand, there's bazillion of them, and just one of you. You do have shields, and occasional recharges, but they don't last very long. You can beat throw the enemy missiles back at them. The lion can't really be killed, but you the "driver" can, if you got hurt too much. However, if you can avoid getting hit, your lion will automatically heal you (you CAN move in the meanwhile). The special attacks aren't that special, and I never really need to use it much.



In the Voltron part of the game, the 2D fighting game is simple and there are six robobeasts (unlocked as you finish each act) you will have to defeat. There are only four moves: quick slash, overhead hack, duck, and block. Every successful attack and block raises your energy meter, which opens up "special" attacks, like energy lance, flaming blade, and so on. Obviously, you have to attack the enemy when they are actually vulnerable, not when they're blocking, else you just wasted the special attack. Defeat the robobeast by depleting his life energy (before he does the same to yours). Different robobeasts have different attack and defend patterns, so learning each beasts pattern is key to defeating them.

The plot is classic... King Zarkon from Planet Doom is invading the planet. The five lions are defending, defeating one doom legion after another, when Sven was mortally wounded, and Princess Allura have to take over. Then they have to fight various schemes such as Prince Doom, then try to find the power stone and activate power generators to power up Fortress of Lions... and finally, defeat the ultimate robobeast.

There is no difficulty setting, so once you finish the game, there's just replaying the individual missions, or play the Robobeast Arena where you can practice against any of the six robobeasts (but only after you defeat them in the main game!). There is a "hall of lions" which is basically a high score table. Not much else.

Graphics is okay, kinda cartoon style, in that "realistic cartoon" way. Sound is kinda annoying though, and there is no "volume" control. It's on, or off.

Overall, Voltron the mobile game is a pretty good tribute to Voltron, but not that great.

Overall rating: 7 out of 10
Pros: good classic plot, decent action in both modes
Cons: those artillery are way too annoying, nothing too special about it
Verdict: fine tribute game, but nothing really special that make you MUST play it

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