About This Place

First started in late 2007, Kasey's Mobile Game Review (then just a regular feature of Kasey's Korner) started as a simul-post between here and IGN. Later I realized there's no reason to post it twice, when I can use the traffic on my own site. so, here we are, in 2010, and the mobile game industry has grown a bit. What do you think?


KMGR of Field Runners

FieldrunnersImage via Wikipedia
Field Runners is tower defense for the mobile phone. With 3 maps, 3 difficulty levels, and 100 levels each of different enemies, this game is fun, though not quite as polished as the other tower defense games. Nor is it as campy as "kill all bugs". Thus, it is not quite as good as it can be.

The game gives you three maps: grasslands, which is your normal one-way-in one-way-out map, crossroads which is a two way in two way out map where it crosses in the middle, and drylands, which is a THREE way in (2 from the left and one from the top) and three way out. It can get exciting on those maps when enemies come from all sides.

The towers, as you'd expect, operate by themselves, and there are only four kinds: gun, stun, missile, and electric. Each can be upgraded up to level 3. You upgrade with the money earned from killing the enemy units. However, in the extended and endless modes, you get 2 more types of turrets to play with (flame, and mini-nuke), for a total of SIX kinds.



The air units are very difficult, as they bypass all your planned defenses. You have to dump all sorts of heavy defenses in their way, plus the "stun" towers to slow them down. And some of the air units are relatively fast. And this was on easy. I can imagine how difficult they will be in HARD! The fast ground units are also quite hard to kill, when there are a lot of them.

There are also two more modes: an extended mode where you get 6 different towers instead of just 4, as well as an "endless" mode but I don't what the difference between that and extended as it ends after 100 rounds. A bug though in extended mode means you can't enjoy the "victory" screen. The game goes into infinite pause after you beat wave 99.

The graphics are relatively simple, but pretty good, as the units are animated well... There are men, vehicles, tanks, choppers, even blimps, and probably some more units as well.

The game works well enough. All in all, it is decent, but there isn't enough documentation on the powers of the towers and their upgrades. Thus, it cannot get a very high rating. It is decent, but not that good.

Overall rating: 7.5 out of 10
Pros: simple mechanics and it works, and multiple maps and playing modes
Cons: little if any documentation, not much plot or background info
Verdict: another decent tower defense, but needs a little more to be really good

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