About This Place

First started in late 2007, Kasey's Mobile Game Review (then just a regular feature of Kasey's Korner) started as a simul-post between here and IGN. Later I realized there's no reason to post it twice, when I can use the traffic on my own site. so, here we are, in 2010, and the mobile game industry has grown a bit. What do you think?


KMGR of "Zombie Infection"

A participant in a zombie flash mob event in C...Image via Wikipedia

Gameloft got a zombie game that is actually done right for the mobile! Unlike "RE: Degeneration 3D" which looks nice but is not that much action, this game manages to give you good action and much better plot as a 2D game! And it actually DOES feel threatening due to properly spaced bosses!

In the near future, law enforcement was outsourced to private corporations, the largest of which is "Freedom Fighters". A smaller team added embedded reporters, such as Inside Action, and the result is so visceral, people loved it, and its ratings zoomed. Inside Action is called to a cafe where a murder was reported... Except it was no ordinary murder... It was a zombie eating a body... And then... Armageddon. Freedom Fighters arrived with some sort of a bomb (?!) Right in front of their eyes, zombies attack a crowd, killing them. And moments, later the dead rose as zombies. j

The Inside Action team is composed to three members... Anderson, the hardened veteran, proficient with all guns; Shawna, the camerawoman, proficient with shotgun and handguns; and Mike the reporter, proficient with hand-to-hand weapons such as katana and shuriken. The gun play model is simple... The gun autotargets closest threat. Once it locked on, it scans the target from bottom to top. When the reticule is at head level, press action/fire for a headshot. As you can imagine, this takes a little time, so you can't headshot several zombies together (actually, you CAN with a shotgun, but that's different). With a heavy-hitter like a magnum revolver you can kill two or more zombies lined up together with one shot. And of course, with a machine gun (actually assault rifle) you can use single shots OR mass fire to slow the zombies down. You can also shoot the legs off so they become "ankle biters". They then crawl over to you at a slower pace. With Mike, his blade can engage several zombies in the same weapon arc. All weapons can be upgraded multiple times with found upgrade kits (or kits can be purchased, at outrageous prices).

There are many ways to kill zombies. Headshot is more efficient, with mechanism described before. If you shoot a zombie enough times, it will die any way. But you'll waste a lot more ammo. Another way is turn them into ankle-biters (shoot their legs off), then when they get close, smash their heads. Later you'll get laser guns, electro-stunners, grenades, and such. There's also game cliches like explosive barrels. Shoot one, and watch it go boom (preferably, killing many zombies).

There are five chapters of plot to wade thru, and who you thought were allies and enemies will switch back and forth as you discover new information. But the enemies are the zombies out there... and you'll even find new types that can't be hit in the darkness. And giant "Deathclaw" like mutants that takes a lot of firepower to put down, and only vulnerable at the right time. There are also those multi-head monsters that needs headshot AND torso-shots.

Graphics are well-polished 2D. Not 3D but better than most. Sound is good, with various special effects like bones cracking. Controls are sensitive without over-reacting. This may just be the best mobile zombie game ever, and I dont' say this lightly, esp. with properly SCARY boses.

Overall rating: 8 out of 10
Pros: simple and effective controls, scary plot and twists
Cons: nothing really new here under the sun...



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