About This Place

First started in late 2007, Kasey's Mobile Game Review (then just a regular feature of Kasey's Korner) started as a simul-post between here and IGN. Later I realized there's no reason to post it twice, when I can use the traffic on my own site. so, here we are, in 2010, and the mobile game industry has grown a bit. What do you think?


KMGR of "Silent Hill", aka "Silent Hill: Orphanage"

One of the maps players obtain in the first Si...Image via WikipediaSilent Hill: Orphanage was released on other cellphones last year, but was only just released on Verizon just in time for Halloween Is it any good? Yes, it is, esp. when you consider it didn't really break new grounds, but managed to squeeze in quite a bit of story, alternate dimensions, and so on.

The game itself is just named Silent Hill on V.CAST. You play this guy Ben, who grew up at an orphanage. And 30 years later, you are somehow drawn back... Why are you here, and what is calling you back? That's up to you to find out. The game is basically a mini-Myst, in a sense. You "move" from scene to scene, and in a scene, you can interact with some of the objects by look, grab, talk, and inventory. By inspecting and grabbing items, you can discover more items, and by using them at the right time against the proper items, you can find more items, and eventually solve the puzzle. However, there are some monsters involved, and some of the characters do carry a gun.

Graphics are less than full screen on my LG enV, but should fit a normal phone nicely. Looks faded and eerie, just a horror game *should* look, if a bit cliche. Sound is less than spectacular, as the dialog and stuff is all through text, to cut down on the game size, I guess.

All in all, if you must play all the Silent Hill games, this ain't that bad. It's just not that GOOD either. I've seen better point-and-click adventures ("Escape!" comes to mind) but for a horror game, Silent Hill ain't bad.

Overall rating: 7 out of 10
Pros: Got the feel, easy controls
Cons: The gunplay doesn't quite "work", some puzzle segments too obscure

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2 comments:

  1. 'The gunplay doesn't quite "work"'

    By this, do you mean that it doesn't work - at all? At least on my phone, I can aim and shoot with a loaded gun at my target (the first target of the game - don't want to write a spoiler) and as much as I shoot, the crosshairs never turn red and the gun never shoots anything. I die and die and die, no matter how many times I try. I've tried writing to Konami, the game's developer, and never got a reply. Writing here in case someone will take pity on me and help. Is something broken, and is there a way to fix it? Some sort of workaround? Or am I just plain doing it wrong, and what do I need to do?

    If it helps, I'm playing the US version and I have a Verizon LG Chocolate phone.

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  2. I had the same problem. You have to leave the cursor ON the enemy, and it will eventually turn yellow. You are not playing an FPS or a target plinker. Only after it turns yellow you do shoot, and you'll score damage. Otherwise, you just waste ammo, and those don't come easy.

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