Yes, this is an adaptation of a movie which is an adaptation of a graphic novel, which is more of an adaptation of someone's teenage fantasy. I mean, let's face it... which male teenager who doesn't dream of a Matrix-like revelation that one's dead father was really a super-bad***, and one was told by a femme fatale named Fox that one can be just as bad***, pop people left and right like Chow Yun Fat, gut people like Rambo, do somersaults and flips and wall-walks like Prince of Persia, and "avenge" your dead father by going after people just because Fox said so?
Oh, and there's this neat trick about bullets traveling in a CURVE. He-he-he.
The game is is a simple 2D sprite platformer with some attempt at isometric-look. You jump here and there and hold on the ledges and do flips and shoots people and guts people if close enough. Objective is get to the next exit. You may have to kill guards, and flip a few switches here and there. You can also crouch and roll under obstacles. Here it's a little like Bourne Conspiracy. It's straight-forward except for the occasional "autopilot" segments and the occasional "curve the bullet" segments they throw in.
The autopilot segments are named so because you are automatically moving. You can't stop. If you don't jump or crouch in time, you miss your move and you'll die. If you mis-time your jump, you fall to your death. If you mis-time your crouch, you do a flip-jump instead as you bounce off the wall and changes direction, and jump off the wrong ledge (and again, fall to your death). You have to contend with the guards in your way as well, while preserving your health, as your health does NOT regenerate during "autopilot". (It does regenerate in normal segment if you can stop at a quiet place, but you lose your kill-chain bonus.)
Curve-the-bullet segments are even more boring. Basically, it's very similar to autopilot segment, except you have to press keys in specific sequence to deal with various enemies that will appear (or already on) the level.
The 2D graphics look below average, when compared to other games like even the recent Get Smart: The Movie Game. And I don't really feel like playing Mario, instead of a bad*** assassin. Music is forgettable.
It does have "awards", or achievements, by accomplishing certain goals like get ten henchmen to shoot each other, or stuff like that. But once through the game is really enough for everyone, even teenage boys with glorious fantasies.
All in all, I'll have to give this a 6.5. It's an average game, enough said.
Need a second opinion? IGN's review agrees, as we came to the same score: 6.5!
About This Place
First started in late 2007, Kasey's Mobile Game Review (then just a regular feature of Kasey's Korner) started as a simul-post between here and IGN. Later I realized there's no reason to post it twice, when I can use the traffic on my own site. so, here we are, in 2010, and the mobile game industry has grown a bit. What do you think?
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