About This Place

First started in late 2007, Kasey's Mobile Game Review (then just a regular feature of Kasey's Korner) started as a simul-post between here and IGN. Later I realized there's no reason to post it twice, when I can use the traffic on my own site. so, here we are, in 2010, and the mobile game industry has grown a bit. What do you think?

KMGR of "Castle of Magic"

Mario, as shown in the Paper Mario seriesImage via Wikipedia

Castle of Magic is at its heart a simple platform game like Super Mario. This "castle" or "magic" had little if anything to do with the game. The levels are not too bad looking, but there really isn't anything beyond a normal "platform game". It's colorful, but beyond that, nothing much.

The backstory is kinda silly. A couple found this treasure box. it opened and kinda sucked them inside. The girl disappeared. The boy met this wizard, who made him a magician, and said something about going through the various levels to get a chance to free his love. So you basically have to choose a door, and jump around, defeat baddies, jump, double jump, glide, and so on. If you get a powerup, you can get to shoot arrows. You can move blocks to block the portals from spewing more baddies. Don't fall off or that's it. Really, that's it.Collect as many purpole crystals, various artifacts, and make it to end of level to repeat it all at a different level.

So, what's the point? Good question, I don't know. At least Super Mario have some special moves and secret areas and whatnot. This... I dunno. I don't exactly LIKE platform games. I don't hate them, but this game doesn't change my mind at all.

All in all, this game feels like SuperMario clone with a few more abilities, but not as much fun.

Overall score: 6 out of 10
Pros: cute looking, solid platform game
Cons; nothing beyond platform game
Verdict: Super Mario wannabe that has NOTHING to do with "magic", despite the name.

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