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First started in late 2007, Kasey's Mobile Game Review (then just a regular feature of Kasey's Korner) started as a simul-post between here and IGN. Later I realized there's no reason to post it twice, when I can use the traffic on my own site. so, here we are, in 2010, and the mobile game industry has grown a bit. What do you think?


KMGR of "Tank Wars 2: Devastation"

Bombs away! FILE PHOTO -- A B-1B Lancer unleas...Image via WikipediaTank Wars 2: Devastation is basically a clone of Worms, except you get cute little "tanks" instead. Otherwise, they teleport, shoot, throw grenades, move, and jump just like Worms. They however, do not ninja-punch, commando-rope-swing, or jetpack. Is it fun? If you like this genre, sure, as this game has "auto-aim", something that really helps even the odds against the AI. And there are a lot of alternate modes that you can try. So it's not too bad for a clone, but it's only a clone.

The main "story mode" has you follow a bunch of other "knight tanks" trying to take back a world overrun by an evil baron and his henchtanks and soldier tanks. The "bosses" have special abilities like bonus airstrikes, bonus arachnobombs, and so on. There are several areas, each area with 9 levels you must fight through. Initially you outnumber the enemy, but later the enemy will outnumber you, and the evil baron has a special trick: he regenerates.

Otherwise, the game is exactly like Worms: one side starts, and you have 30 seconds to look around, and decide on your shot, pick your weapon, and/or a special item (or more). You also choose the elevation of the gun using up down, left/right to move the tank, 0 to jump. When you are set, hold the OK button to charge the gun, and let go to make the shot. There are landmines, bonus crates, and more everywhere.

Each "floor" can be thick or thin. On the tinner floors it's quite possible to devastate the floor enough to cause a tank to "fall through", esp. with an air strike, if you drop it correctly. Of course, if you drop the tank into the water/lava it's an instant kill. A hard hit can cause a tank to slide off the edge as well, esp. an anti-tank gun hit.

On the other hand, there's not much here that's original. Almost every bonus here and weapons are in Worms or its variations. At least there are no cluster bombs or some of the more outrageous stuff like Jesus grenade.

Alternate game modes are pretty simple... like how many one-shot kills can you make in a row using only one type of weapon, how fast can you do the challenges (15 in all), and so on. They are pretty simple, and you may get bored quickly.

All in all, Tank Wars 2 is just a Worms (tm) clone, and not much else.

Overall rating: 7 out of 10 (okay)
Pros: Tried and true mechanics, cute graphics
Cons: nothing much new here

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